Repair Systems

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Repair Systems
Operation of armor/hull repair modules. 5% reduction in repair systems duration per skill level.
Primary Attribute Intelligence
Secondary Attribute Memory
Time Multiplier 1x
Duration Bonus -5%
Required Skills
Primary Mechanic I
Secondary N/A
Tertiary N/A
Cost
From Empire N/A ISK
View Skills by Group

Repair Systems allows the use of armor and hull repairers, and decreases the cycle time of their use. It is a vital skill for armor-tanked ships, and should be trained to level III or IV to allow the use of Tech II repairers.

Usage

Level I:

  • Small, medium, and large armor repairers (with Mechanic I, II & III).
  • Small, medium, and large hull repairers (with Mechanic I, III & V).

Level II:

Level III:

  • Small Armor Repairer II (with Mechanic III).

Level IV:

  • Medium Armor Repairer II (with Mechanic IV), Large Armor Repairer II (with Mechanic V).

Level V:

Skills: