Cloud Ring

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Cloud Ring
Security 0.0
Sovereignty A bunch of shit alliances
Geographical Area Northwest
Bordering Regions Syndicate, Outer Ring, Placid, Fountain, Pure Blind, Fade
Notable Systems XZH-4X
Rats Serpentis
Empire
Aridia - Black Rise - Derelik - Devoid - Domain - Essence - Everyshore - Genesis - Heimatar - Kador - Khanid - Kor-Azor - Lonetrek - Metropolis - Molden Heath - Placid - Sinq Laison - Solitude - Tash-Murkon - The Bleak Lands - The Citadel - The Forge - Verge Vendor
The Southeast
Cache - Curse - Detorid - Great Wildlands - Insmother - Scalding Pass - Wicked Creek
The South
Catch - Esoteria - Feythabolis - Immensea - Impass - Omist - Paragon Soul - Providence - Stain - Tenerifis
The Southwest
Delve - Period Basis - Querious
The Northwest
Cloud Ring - Fountain - Outer Ring - Syndicate
The North
Branch - Deklein - Fade - Pure Blind - Tenal - Tribute - Venal
The Northeast
Geminate - Vale of the Silent
The Drone Regions
Cobalt Edge - Etherium Reach - Malpais - Oasa - Outer Passage - Perrigen Falls - The Kalevala Expanse - The Spire

A conquerable 0.0 region on the western side of the map, very close to our former home in Syndicate. The site of our first true foray into conquerable space. Cloud Ring is one of only two regions with no player-built outposts, largely because only one constellation in the entire region is worth anything at all, and all three of the conquerables are already there.

See also The_Campaign_For_XZH-4X.

Following the collapse of YouWhat in October 2007, the region has been very unstable, with ownership of the stations changing almost weekly.