Curse Region

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Curse
Security NPC 0.0
Sovereignty Angel Cartel (NPC)
Geographical Area Southeast
Bordering Regions Scalding Pass, Catch, Great Wildlands, Derelik
Notable Systems H-ADOC, 0SHT-A
Rats Angels
Empire
Aridia - Black Rise - Derelik - Devoid - Domain - Essence - Everyshore - Genesis - Heimatar - Kador - Khanid - Kor-Azor - Lonetrek - Metropolis - Molden Heath - Placid - Sinq Laison - Solitude - Tash-Murkon - The Bleak Lands - The Citadel - The Forge - Verge Vendor
The Southeast
Cache - Curse - Detorid - Great Wildlands - Insmother - Scalding Pass - Wicked Creek
The South
Catch - Esoteria - Feythabolis - Immensea - Impass - Omist - Paragon Soul - Providence - Stain - Tenerifis
The Southwest
Delve - Period Basis - Querious
The Northwest
Cloud Ring - Fountain - Outer Ring - Syndicate
The North
Branch - Deklein - Fade - Pure Blind - Tenal - Tribute - Venal
The Northeast
Geminate - Vale of the Silent
The Drone Regions
Cobalt Edge - Etherium Reach - Malpais - Oasa - Outer Passage - Perrigen Falls - The Kalevala Expanse - The Spire
Image:Curse.JPG

Curse is an NPC 0.0 region located west of Scalding Pass. NPC stations located throughout the region have a wide variety of agents offering missions on behalf of the Angel Cartel and Serpentis Corporation. As such the region has a high concentration of mission runners.

The Heaven constellation in western Curse comprises seven named 0.0 systems, by far the largest number of named 0.0 systems in any single region. Syndicate, by way of comparison, has only one named system.