Category:Battlecruisers

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Battlecruisers lie between cruisers and battleships. They use cruiser-sized modules, but have more weapon mounts and much thicker tanks than cruisers. They're also slower, less agile, and more expensive. They're effective at providing raw firepower and anti-frigate support, and occasionally acting as entry-level ratting ships or heavy tacklers. They're often compared to HACs since there's a lot of overlap in their roles, though HACs have distinct advantages in maneuverability and range, while battlecruisers have more hitpoints to chew through.

While each race offers two battlecruisers, the Drake, Hurricane, and Harbinger completely eclipse their tier 1 counterparts in performance. The Myrmidon got hit hard by the drone bandwidth nerf, making it expensive and mediocre while the Brutix remains effective at dumping out a shitload of raw damage.

All battlecruisers have a special role for mounting Gang Assist modules. These modules can pass useful (or useless) bonuses to those under your command in a fleet. Read up on The Fleet Command System because who receives your bonuses is not straightforward. The bonuses themselves depend on what specific module is being used - they can be to boost speed, resistances, armour, shield, tackling speed, jamming power, etc.

Battlecruisers Quick Reference

Name High Slot Med Slot Low Slot CPU Power Grid Turret Hardpoint Launcher Hardpoint Max Velocity Cap Shield EM/Ex/K/T Armor EM/Ex/K/T Drone Bay/Drone Bandwidth Cargo Bay
Harbinger 8 4 6 375 tf 1500 MW 7 0 150 m/sec 3125 3516 0/50/40/20 5469 50/20/25/35 50 m3/50 Mbit/s 350 m3
Harbinger Battlecruiser Skill Bonus: 10% reduction in Medium Energy Weapon capacitor use and 5% bonus to Medium Energy Turret damage per level

99% reduction in the CPU need of Warfare Link modules.

Prophecy 7 3 6 350 tf 1300 MW 6 1 150 m/s 2812 3419 0/50/40/20 4883 50/20/25/35 25 m3/25 Mbit/s 350 m3
Prophecy Battlecruiser Skill Bonus: 10% reduction in Medium Energy Weapon capacitor use, 5% bonus to all armor resistances per level

99% reduction in the CPU need of Warfare Link modules.

Drake 8 6 4 525 tf 850 MW 0 7 140 m/sec 2250 5469 0/50/40/20 3906 50/10/25/45 25 m3/25 Mbit/s 345 m3
Drake Battlecruiser Skill Bonus: 5% shield resistance and 5% bonus kinetic damage of heavy missiles and heavy assault missiles

99% reduction in the CPU need of Warfare Link modules

Ferox 7 5 4 475 tf 1075 MW 6 5 140 m/s 2500 4883 0/50/40/20 3419 50/10/25/45 25 m3/25 Mbit/sec 345 m3
Ferox Battlecruiser Skill Bonus: 10% bonus to Medium Hybrid Turret optimal range and 5% bonus to all Shield resistances per level

99% reduction in the CPU need of Warfare Link modules

Brutix 7 4 5 435 tf 1150 MW 7 0 145 m/s 2343 3906 0/50/40/20 4395 50/10/35/35 50 m3/50 Mbit/sec 400 m3
Brutix Battlecruiser Skill Bonus: 5% bonus to Medium Hybrid Turret damage and 7.5% bonus to Armor Repairer effectiveness per level

99% reduction in the CPU need of Warfare Link modules

Myrmidon 6 5 6 400 tf 1175 MW 6 0 145 m/sec 2250 3906 0/50/40/20 4688 50/10/35/35 150 m3/75 mbit/s 400 m3
Myrmidon Battlecruiser Skill Bonus: 10% increase to drone hitpoints and damage dealt by drones, and 7.5% increase to armor repair amount per level

99% reduction in the CPU need of Warfare Link modules

Cyclone 8 5 4 425 tf 1210 MW 5 3 165 m/s 1750 4395 0/50/40/20 3906 60/10/25/35 40 m3/40 Mbit/sec 475 m3
Cyclone Battlecruiser Skill Bonus: 5% bonus to Medium Projectile Turret rate of fire and 7.5% bonus to shield boosting per level

99% reduction in the CPU need of Warfare Link modules

Hurricane 8 4 6 400 tf 1350 MW 6 3 165 m/s 2250 4297 0/50/40/20 4688 60/10/25/35 30 m3/30 Mbit/sec 475 m3
Hurricane Battlecruiser Skill Bonus: 5% increase in projectile weapons damage and Rate of Fire

99% reduction in the CPU need of Warfare Link modules

Pages in category "Battlecruisers"

The following 8 pages are in this category, out of 8 total.

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