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What is Refining?
Refining is the process of turning ore (i.e. Veldspar, Crokite, Jaspet) or unwanted rat loot into a usable mineral (Tritanium, Pyrite, Zydrine, et ceteras). Refining is superior to selling raw ore or loot as minerals command a higher price and they can be directly used in every form of production. With high skills 100% refining can be reached, although many stations will levy a tax on refined output.
Where can I Refine?
Not every station in EVE has refineries, called Reprocessing Plants in-game, and those that do vary in their respective base refines. To find these stations open your map (F10 or the MAP button on the left hand menu), select display settings -> stars -> station services and check Reprocessing Plant. If you look back to your map, you'll see orange dots scattered across the map: each referring to a station with a refinery. Make a note on where these locations are because it is very impractical to haul your unrefined ore over several jumps, primarily because of the size of the ore. High quality ore, such as Crokite, consumes a vast amount of space in any ship and any decent amount of ore requires several, if not dozens of jumps to move. Refined minerals, on the other hand, can take up to 1/1600th of the same space as unrefined mineral. With this in mind, you typically want to mine in a system that has a refinery with a high efficiency (depending on your skill level).
For those who want a quick reference guide of NPC stations which have refineries, there are several corporations that always have them. Ishkune Corporation, Expert Distribution, Chemical Tech, Outer Ring Excavations to name a few. Another characteristic about selecting where to mine and refine is how close to a major hub/production center it is. If you are closer to a production hub, you can almost guarantee that you will sell your minerals and the flipside of this is also true: if you are really deep in the middle of nowhere, you have little chance of selling off your minerals without having to transport them yourself. On the other hand, if you find yourself near a deepspace production location, you can often get significantly more from your minerals than otherwise.
GoonSwarm 50% Refinery Stations
- Delve 5-6QW7 (3 jump bridges + 1 gate from NOL)
- Period Basis TPAR-G (7 jump bridges + 1 gate from NOL)
- Querious 3BK-O7 (-R- station, taxed, 3 JB's + 1 gate from NOL)
GoonSwarm 40% Refinery Stations
- Delve 39P-1J (taxed)
- Delve 5BTK-M (might be taxed)
- Delve J-LPX7
- Delve QX-LIJ
- Querious ED-L9T
GoonSwarm 35% Refinery Stations
- Delve C3N-3S
- Delve C6Y-ZF
- Querious 49-U6U
- Querious W6V-VM
- Querious Z-UZZN
How do I Refine?
The easiest way to refine your ore is to place the ore in your hangar, right click on it and select Reprocess. The second method is to go into the Reprocessing Plant menu and select your ore from the drop-down list, but the first method is the quickest and simplest.
As a new refiner, you will generally not turn 100% of your ore into sweet sweet minerals. There are several ways you can improve how much mineral you get from your ore.
Useful Refining Skills
There are skills which can help you improve your refinery efficiency, but the higher end skills require a large amount of time dedicated to them. As such, refiners for GoonSwarm are sometimes hard to nail down, but you can improve your own refinery rate by training up the following skills:
Refining - The base skill for using refineries. There is a 2% decrease in refinery waste per skill level.
Refinery Efficiency - The base skill for using refineries. There is a 4% decrease in refinery waste per skill level.
OreName Processing - Specialization in OreName processing and refining. Allows a skilled refiner to utilize substandard refining facilities at considerably greater efficiency. 5% reduction in OreName refining waste per skill level.
The formula for determining your refining percentage is as follows:
station% + ( 37.5% x ( 1 + ( 0.02 x refining skill ) ) x ( 1 + ( 0.04 x refinery efficiency skill ) ) x ( 1 + ( 0.05 x OreName processing skill ) ) x ( 1 + ( Implant / 100 ) ) )
Examples: 32.5% station base, your skills are refining V, refinery efficiency III: 32.5 + ( 37.5 x ( 1 + ( 0.02 x 5 ) ) x ( 1 + ( 0.04 x 3 ) ) ) = 78.7%
50% station base, your skills are refining III: 50.0 + ( 37.5 x ( 1 + ( 0.02 x 3 ) ) ) = 89.75%
Training any of the specific skills automatically grants a 100% refine at stations. After that, you're looking at refining outposts, which have a smaller base yield. Here's a chart, showing the refining percentage.
|Processing Skill:||Level 0||Level I||Level II||Level III||Level IV||Level V|
|Outpost with No Implant||84.5||86.975||89.45||91.925||94.4||96.875|
|Outpost with 1% Implant||84.995||87.495||89.995||92.494||94.994||97.494|
|Outpost with 2% Implant||85.49||88.015||90.539||93.064||95.588||98.113|
|Outpost with 4% Implant||86.48||89.054||91.628||94.202||96.776||99.35|
The owner of the station you refine in will always take a cut of the minerals. What that percentage is will depend upon your individual standing with that corporation. Once you're at 6.67 or higher corporate standing with the station owner, they will no longer take a cut. With this in mind it's smart to refine in a station that's owned by a corporation that likes you.
Ore to Mineral Refine Rates
Mineral values should be per refine unit (one refine amount of ore gives x minerals) as if refining at 100%. Taken from EveInfo (http://eveinfo.com/ore_price/)
|Sell Price||Buy Price||Value/m3|
|Ore||Sell Price||Buy Price|