Serpentis Paramilitary Complex
|Serpentis Paramilitary Complex|
|Number of sites||5|
|Probe signature||Class 3|
|Loot type||Core C-Type|
|View list of complexes|
The new Serpentis 7/10 complex introduced in the Incursions 1.4 patch.
13 frigates, 9 cruisers, 8 BS in one group; no ECM, scrams or any other gimmicks. 6 of the 8 BS are long range. A standard shield plextar gets down to about 60% shields when orbiting properly.
11 frigs, 10 cruisers, 10 BS (8 long range) in one group. Still no gimmicks or anything else interesting. Plextar hit 50% shields.
12 frigs, 10 cruisers, 9 BS (7 long range) and a (damping) Shadow Serpentis Chief Guard in two groups. No other gimmicks. Plextar never broke 60%.
12 frigs, 13 cruisers, 7 BS (2 damp, 3 long range) and a Shadow Serpentis High Admiral in two groups. No other gimmicks. Easiest room yet, although probably not if you stay still.
16 frigs, 10 cruisers, 10 BS, a stasis tower and the Shadow Serpentis Big Boss in two groups 70km from the warpin, meaning they start out doing next to no damage. Kill the tower, kill the boss, bookmark the wreck, warp out, warp back in 5 minutes later into a despawned plex and loot; no need to do anything else. The boss is more than killable with a plextar's 5 Wasp IIs, although for whatever godawful reason, it actually hulltanks like a pro :ccp:.
4/6/11: faction plating and 2x tags/ammo from the other rooms. Boss dropped 20th tier OSE and meta 3 sensor booster :condi:
19th Apr 2011: Lowgrade snake Delta from first room, Shadow Serp Large Plasma Smartbomb from second room, 20th tier OSE + Coreli A-Type 10mn MWD from boss. (I think A-type. Not sure) Meh.
9/12/11: 20th tier OSE and a Vindicator BPC
10/19/11: lowgrade snake beta, SS reactive plating tags and ammo (1st faction room), SS energized mag membrane, tags and ammo (2nd faction room), 20th tier OSE and a Core C-type 100mn MWD (final). Done with a pair of tengus and a basi, could have been done without the basi easily.
3/7/12: First spawn lowgrade snake delta. Second spawn, shadow iron charges. Third spawn, Vindicator BPC, Core C-Type Kinetic Armor Hardener, 20th tier person effects. Passive shield ishtar.
9/1/12: Didn't loot anything till end, last room Vindicator BPC, Core C-Type Kinetic Armor Hardener, 20th tier person effects. done with speed tanked macherial
9/1/12: Second Shadow spawn (BS) had a small amount of loot in it, and the Boss had a Core C-Type Armor Repper and a 20th Tier Overseer's Effects.