Central Blood Raider Command Center

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Central Blood Raider Command Center
Type Hacking
Number of sites 1
Deadspace Yes
Gated No
Probe signature Radar
Loot type
View list of complexes

Site appears empty at start with 2x Databank, 2x Mainframe, 2x Com tower. Approaching spawns 20x Blood Light Missile Batteries. Killing them spawns 4x Blood Heavy missile Batteries. These are all technically in waves so you could spawn them 4 at a time if you cared to.

The trigger for the spawns appears to be proximity to the bunker structures, getting within 30km spawns the 4 batteries associated with that structure. I advise warping in at 20-30 and setting off the bunkers one at a time, makes the site essentially trivial compared to warping in at 0 and having to deal with 20 batteries all at once.

Standard Datasite loot.

Trip Report, 10/18/2009: Easy run. Tanked the missiles without any trouble in a Harbinger. Had a priest with me, he was out of the missiles range, but on grid, so half the turrets locked and fired at him dealing no damage. Standard loot, nothing fancy.

Trip Report, 10/27/2009: Easy run. Only difference from others is that I had a 4x Corpus Pope bs, 3x Bc Spawn before the Missile batteries spawned.

Trip Report, 09/21/2011: 4x Corpus Pope, 3xBC spawn spawned after starting to hack first structure.

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